The role of electronic games in developing visual discrimination for students at the age of (8) years
DOI:
https://doi.org/10.31185/wjoss.88Abstract
The study aims to identify the role of educational electronic games based on the use of tablets (iPad) in developing and improving visual discrimination among students at the age of (8) years, as electronic games have an effective and influential role in acquiring knowledge and concepts that develop visual discrimination and this perception has a role It is distinguished in many sports activities as well as being a basis in many sports that need coordination between the eye, hand and foot to achieve the goal, such as football and basketball.
The researcher used the experimental method to fit the research problem. The research community was identified with students aged (8) years, and the number of the control and experimental sample members was (40) students. The statistical bag (spss) was used for the purpose of extracting the results. The obtained resulted in the presence of statistically significant differences between the post-tests and the two research groups It was significant and in favor of the experimental group, and the researcher recommended the application of the educational curriculum with electronic games to improve visual discrimination.
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